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🦈 Dive into math mastery with the Hammerhead Number Hunt!
The Learning Resources Hammerhead Number Hunt Game is a vibrant, fast-paced educational tool designed for kids aged 5-9 to sharpen addition and subtraction skills. Featuring 55 plastic-coated number cards, 34 equation cards, and 4 shark-shaped hammers with suction pads, it supports 2-4 players in a competitive yet collaborative environment. This no-battery, no-assembly game combines tactile engagement with mental math fluency, making it a must-have for home or classroom learning.






| ASIN | B0BRQWPHZK |
| Age Range Description | Kid |
| Best Sellers Rank | 284,416 in Toys & Games ( See Top 100 in Toys & Games ) 2,567 in Educational Science Kits |
| Brand Name | hand2mind |
| Colour | Multi-color |
| Country Of Origin | China |
| Customer Reviews | 4.7 4.7 out of 5 stars (124) |
| Educational Objective | Supporting the development of addition and subtraction skills in children aged 5 above through a fun engaging game format. |
| Global Trade Identification Number | 00848850118779 |
| Included Components | INCLUDES: 4 Hammerhead Shark Hammers, 55 Bubble Game Number Cards, 34 Fish Equation Cards, 11 Chance Cards, 4-Piece Foam Game Mat, and 1 Getting Started Guide. |
| Indoor Outdoor Usage | Indoor |
| Is Assembly Required | No |
| Item Dimensions | 25.4 x 25.4 x 6.4 centimetres |
| Item Type Name | Hammerhead Number Hunt |
| Manufacturer | Learning Resources |
| Manufacturer Part Number | 95658 |
| Material Type | Plastic |
| Maximum Age Recommendation | 108.0 |
| Minimum Age Recommendation | 60.0 |
| Model Number | 95658 |
| Number of Players | 2-4 |
| Operation Mode | Manual |
| Power Source | manual |
| Set Name | Number Hunt with Hammer Sharks |
| Size | One Size |
| Subject Character | Hammerhead |
| Supported Battery Types | No batteries required |
| Theme | Animal Number |
| UPC | 848850118779 |
| Unit Count | 1.0 count |
N**P
Great educational game
Great educational game, is well loved by both my 3 and 10 year old, can be adapted for both children by making a simpler game or a more complicated one for my older child, had been a well loved part of our home education journey! Would recomend
C**Y
Fun and educational number game. Easy to learn and play.
This is a fabulous number game for children aged 5+. It promotes mental arithmetic (addition and subtraction) in a fun and interesting way. The game is suitable for 2-4 players, each player has a hammerhead shark hammer with 2 suction pads on either side. The number circles are laid out face up, on the foam mat playing surface. The equation cards are laid face down on the side. Players take it in turns to flip over an equation card so everyone can see it and everyone tries to pick the corresponding numbers to complete the sum correctly. First player to collect the 2 numbers shouts out ‘STOP’ and everyone has to stop. If the player has got the equation right, they keep the card. There are extra ‘chance’ cards which add different rules/elements to the play. The game pieces are made from good quality materials. The cards are plastic coated so they stick well to the hammerhead suction heads. It all stores away in a colourful and attractive box. I got this game to play with my 6 year old niece who loves maths games.
A**Y
Great for learning!
This is a great way for young children to learn basic numeracy skills. The game is well made with a colourful 4 piece foam mat that you join together. This helps soften the heavy shark hammer blows from enthusiastic children! There are 4 hammerhead shark hammers that you use to lift the number cards to solve the number equations that are set by the cards you draw. Once a card is dran then you have to hammer the correct numbers to lift them. Each hammer has a sucker that lifts the cards. The cards are released by pressing the sharks fin. It can take 4 players which can be frantic with 4 children hammering away, but it is very enjoyable. There are several ways you can answer the problem which makes for more fun, e.g. ? +? = 10 so you can do 4+6 or 3+7, you get the drift! Same for subtraction, so it all adds up (sorry!!!) to a lot of fun. It says from ages 5 upwards which is about right for the game, but it could be played with younger children as a find the number or pairs game. Overall excellent and highly recommended!
I**E
Great hammers - Fun numbers game for young kids!
This is such a great game, and a really great idea/design. Each player gets a mini hammerhead shark with suckers on either side of the head. During the game, various numbers are laid out on the playing area. A sum card is then turned over. The players have to race to do the sum in their heads, then pick up the correct number using the suckers on their hammerhead sharks. It is a fast-paced game, the hammering makes it loads of fun for kids, and - most importantly - THE HAMMERS ACTUALLY WORK. Often in games like this, the quirky bit of kit is flimsy and useless. Not so here. The suckers are super sucky, even after many uses. Really recommend this for kids aged 4-6 who are learning numbers and basic maths.
M**L
Fun yet educational!!
This is a fun game to teach math to little ones. In the description and on the box it says this is aimed at children aged 5 and up, but my 3-year-old nephew loves it. I have been using this to teach him to recognise the numbers 1 to 10. I also played this with my 8-year-old nephew and I made it more difficult by creating new more complicated question cards. The game comes in a cardboard box with a set of 4 hammerhead hammers that have suction cups on each side, and two sets of cards. One with numbers and the other with simple math equation cards. There is also a foam mat that you can use under the cards so that the hammers don't make noise when used to collect the correct number card. Overall a great maths game. Highly recommend.
N**S
Equations for kids!
This Hammerhead Number Hunt game from Learning Resources is a simple yet very fun way of teaching young kids basic arithmetic and the fundamentals of equations. They turn over a card that gives them a sum to work out, then using their Hammerhead hammer they quickly hit the appropriate number cards which causes the card to stick to the hammer, they then release the card using the Hammerhead's fin. This type of game has the potential to be quite noisy with all the hammer hitting but fortunately the mat the game is played on is made from foam, so the game is not only educational but is also quite quiet, so a win-win!
M**S
Good for maths
A great game which supports maths. It is a fun and enjoyable way for a child to learn addition and subtraction. I played this with my 6 year old and he seemed to be able to play it well. The problems seemed just ok for him. It is a well made game, good quality and a great game.
E**R
Something a bit different
This game has educational value but is fun to play thanks to the innovative idea of the Hammerhead Sharks used to pick number cards. Each end of the hammer head has a suction cup which when placed over the glossy card picks it up easily, then you depress the fins to drop the card onto your pile. Just this action has been fun enough for our 3 year old granddaughter. But at 6 our grandson loves maths challenges and in this game you can vary the level according to your child's maths skills. Basically you have to pick up as fast as possible two cards that would answer the equation card which everyone can see - eg ? + ? = 8. There are also subtraction cards, and you can use dot cards rather than numerals (or a mix of the two) First to catch two cards, read out the sum and have it judged Correct then keeps the equation card and first to 5 is the winner. You can introduce Challenge cards at any time eg you can take another player's card, challenge them to a play off etc . So far we have stuck with the simple rules but older children can make up their own. If you play the game as a free for all, just keep grabbing rather than stop between each sum, it gets fun and frantic! Overall an interesting game with pretty simple rules. The only change I would make is to differentiate the groups of cards by having a different picture on the back eg for the Chance cards, for dots rather than numeral cards. That would make it easier for sorting them out.
C**N
Cute and easy to add into your math center rotations for addition in kindergarten! Kids started making math equations quickly!
L**R
Ce jeu permet de s'exercer au calcul de manière ludique. Il est facile à mettre en place. Les règles sont simples donc compréhensibles rapidement. Le jeu se compose de : - un plateau de jeu en mousse (impeccable pour protéger les surfaces), - 4 requins marteaux dotés de 2 ventouses, - de cartes "poissons" pour apprendre les additions et les soustractions, - de cartes bulles indiquant des chiffres ou des constellations de points allant de 0 à 9 , - des cartes chance permettant de pimenter un peu le jeu). Dès 5 ans, les enfants peuvent s'exercer au calcul grâce aux cartes addition et aux cartes soustraction. Et c'est bien plus marrant d'exprimer l'opération en tapant le plus vite possible sur les chiffres avec les requins ! C'est fun et on se prend vite au jeu ! C'est une super idée pour faire progresser tout en s'amusant !
B**Y
Ce coffret est proposé par Hand2Mind et offre à votre enfant la possibilité de jouer avec les nombres et plus précisément avec les additions et les soustractions. Il est destiné aux enfants à partir de 5 ans et contient 108 pièces. Ce jeu est là pour stimuler votre enfant au calcul mental. Pour cela, il va avoir à sa disposition 17 cartes d'additions et 17 cartes de soustractions, 4 requins marteau en plastique, 11 cartes chance, 55 jetons, 4 morceaux de puzzle en mousse et 1 notice. Le but est donc de résoudre les opérations présente sur les cartes à l'aide de tous ces petits accessoires :) Bien que le coffret soit en anglais, il n'empêche pas de jouer et de comprendre en quoi consiste ce jeu. Le principe est simple et l'on peut faire varier le niveau de difficulté des opérations en mettant de coté les cartes qui ne sont pas du niveau de votre enfant, jusqu'à ce qu'il progresse et en devienne capable. Une bonne façon de réconcilier les enfants avec les mathématiques "de base" et lui donner le gout du calcul par le jeu. C'est ludique et amusant tout en stimulant "le cerveau" de votre enfant : un bon compromis ;)
A**O
The best part of this game is whacking the numbers with the hammerhead shark. It works well. It seems exceptionally fun for high energy boys who need to move while learning. The rules for the game are not so good for younger kids but you can easily change the rules and simplify the requirements. Having 2 blanks in an equation could be confusing for first graders, so just don't use the cards for this level, and just say aloud a math sentence and have the kids hit the answer with the shark and suck it up!
M**S
Ce jeu de chasse aux nombres est tout ce que j'aime : il est qualitatif, il est fun, il est original et il est efficace. On a un plateau constitué de 4 pièces en mousse. On a deux paquets de cartes. Un premier avec des bulles. Sur chaque bulle, on a un chiffre (soit sous forme de numéro, soit avec des points). Le deuxième avec des cartes qui invitent l'enfant à des opérations mathématiques simples. Chaque joueur dispose d'un requin marteau doté de ventouses qu'il utilisera pour attraper des bulles afin de résoudre les opérations proposées. On peut facilement adapter le jeu à l'enfant et à son niveau. Par exemple, il y a des cartes soustractions. On peut les retirer (ou les traiter comme des additions) pour les enfants qui n'ont pas encore abordé cette opération en classe. On peut également retirer les bulles avec des numéros pour ne garder que les points si l'enfant ne sait pas lire les chiffres. A l'inverse, on peut utiliser les deux formes (chiffres écrits / points) pour rendre la réflexion plus difficile. Bref, en fonction de chaque enfant, on peut garder uniquement certaines cartes/bulles ou tout utiliser pour ajouter ou enlever en difficulté. Les requins sont très rigolos. Les enfants adorent. On peut retirer la bulle en appuyant sur les ailes du requin. Le seul point, c'est qu'il faudra vraiment faire jouer ensemble des enfants du même niveau... ou bien les faire jouer à tout de rôle. Autrement, l'enfant le plus avancé aura toujours une longueur d'avance et le jeu risque rapidement de... tomber à l'eau.
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