---
product_id: 1469623
title: "Sacred 2: Fallen Angel - Xbox 360"
brand: "atari"
price: "£37.78"
currency: GBP
in_stock: true
reviews_count: 7
url: https://www.desertcart.co.uk/products/1469623-sacred-2-fallen-angel-xbox-360
store_origin: GB
region: United Kingdom
---

# 22 sq mi world 6 characters 2 campaigns Sacred 2: Fallen Angel - Xbox 360

**Brand:** atari
**Price:** £37.78
**Availability:** ✅ In Stock

## Summary

> 🌟 Unleash Your Inner Hero in a World of Choices!

## Quick Answers

- **What is this?** Sacred 2: Fallen Angel - Xbox 360 by atari
- **How much does it cost?** £37.78 with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.co.uk](https://www.desertcart.co.uk/products/1469623-sacred-2-fallen-angel-xbox-360)

## Best For

- atari enthusiasts

## Why This Product

- Trusted atari brand quality
- Free international shipping included
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## Key Features

- • **Choose Your Destiny:** Engage in two parallel campaigns—Light or Shadow—each offering unique skills, rewards, and storylines tailored to your choices.
- • **Dynamic Mount Combat:** Fight effectively from various mounts, including exclusive ones for each character class, adding a thrilling layer to your battles.
- • **Engage with Friends Online:** Challenge your friends in captivating online modes via Xbox LIVE, whether in cooperative PvP or PvE play, fostering a sense of community.
- • **Diverse Character Selection:** Play as one of six exceptional characters, each with unique abilities and compelling backstories that enhance your gaming experience.
- • **Explore a Vast Fantasy Realm:** Dive into a seamless 22 square mile world, where every corner holds a new adventure waiting to be discovered.

## Overview

Sacred 2: Fallen Angel for Xbox 360 offers an expansive 22 square mile fantasy world with two distinct campaigns, six unique characters, and engaging online multiplayer modes, allowing players to immerse themselves in a rich, dynamic gaming experience.

## Description

Product description          For an era, it was the angelic Seraphim who watched over the T Energy (forms the beginning of all life, it is the source of all magic and the origin of all thought). They passed their knowledge on to the High Elves, so that they could benefit from T Energy. But the High Elves let the power over T Energy tear their society apart, and war and strife broke out. Worse than that, the T Energy itself went out of control, turning negative and creating destructive evil in the land. The nobility as well as the clerical caste of the High Elves struggled to seize power over the high-elvish imperium, so that they alone might hold the T Power in their rule. The land once more faced with war; a war that was much larger, and more far-reaching consequences than all previous wars and battles. Two thousand years before Shaddar the cry for heroes arises to avert this war and to regain control over the T Energy. Will those heroes prevent the world lapsing into final chaos, or will they instead deepen it with their actions? Deities offer unique combat disciplines and unlock additional quests Seamless transition between single and multiplayer gaming modes Challenge gamers online in cooperative PvP (Player versus Player) & PvE (Player versus Environment) Cutting-edge graphics and Dolby 5.1 channel surround sound uses the latest technologies to deliver an immersive experience             .com          Sacred 2: Fallen Angel is an Action Role-playing Game (RPG) where the paths players choose and the decisions they make along the way, determine not only the destinies of their character, but also that of their chosen race as a whole, members of the other five other in-game races, and perhaps the game world of Ancaria itself. Set 2,000 years prior to the self-titled first game in the Sacred series, Fallen Angel is prequel to the events and quests of earlier RPG hit, that drops players in the midst of an epic struggle for control of elemental power on the grandest of scale. The Story T-Energy has been flowing through Ancaria since time immemorial. This mysterious power forms the beginning of all life, is the source of all magic and the origin of all thought. For eons the angelic Seraphim watched over the T-Energy and therefore over the fate of the entire world. But eventually tiring of their burden, they passed their knowledge on to the High Elves. T-Energy helped the realm of the High Elves to experience an unimaginable boost of prosperity, making it the reigning culture in Ancaria. But a force as powerful as T-Energy carries great dangers. Not taught how to deal with this, no sooner did the Elves take control, then a heated dispute erupted among them as to how and to what purpose the T-Energy was to be used. Dispute morphed into irresolvable conflict, then rift and eventually to a civil war among the High Elves, where all participants were losers. Their realm collapsed and with it the entire power structure of Anacaria. In the turmoil all the peoples of Anacaria coveted the right, either openly or in secret, to wield the power of T-Energy and in the end, unmanaged, the T-Energy raged out of control warping creature and lands alike. Can anyone regain control over the T-Energy. And if so, will he/she strive to prevent the world from lapsing into final chaos, or deepen it? Gameplay Gameplay in Sacred 2: Fallen Angel in divided into two campaign paths: Light and Dark. As the game begins players choose and customize their character and choose the path they will follow. This choice determines the ultimate goal and intentions of their character, and as the game progresses through literally hundreds of quests and side quests, the paths of different characters intersect at different junctions. Choose one way and you may be tasked to defend a town and its people, while another path could result in you attacking the same town. The choice is yours and the fate of the world and your well-being are at stake. Key Game Features: A massive, seamless and dynamic world delivering hundreds of hours of freeform exploration.Two deep campaigns: play as the 'Light' or 'Shadow' side, complete with distinct skills, rewards and story-elements tailored to the chosen path.Six exceptional, playable characters, each with a distinct look, capabilities and in-game motivation.Modifiable combat arts: change, upgrade and link together your alter ego's combat skills to match your playing style.Fight effectively from the back of a number of mounts under your control; equip and upgrade your character's unlockable special mount.Deities offer unique combat disciplines and unlock additional quests.Seamless transition between single and multiplayer gaming modes via Xbox LIVE.Captivating online modes of play challenge gamers in cooperative, PvP and PvE play.Extraordinary, cutting-edge graphics and Dolby 5.1 channel surround sound utilize the latest technologies for a truly immersive experience.Character Classes In Sacred 2: Fallen Angel players assume the role of one of six characters -- five of which are new to the franchise -- and delve into a thrilling story full of side quests and secrets that you will have to unravel. Breathtaking combat arts and sophisticated spells are waiting to be learned. A multitude of weapons and items will be available, and you will choose which of your character's attributes you will enhance with these items in order to create a unique and distinct hero.  A Wide Variety of Mounts Across Ancaria you will find many horse dealers. They offer all kinds of animals, from the simple nag up to a real war horse. You can equip a war horse with bridle, saddle and even special armor. These special items can be found in the game just like player items, ranging in quality from regular to rare and even unique items. In addition, every character also has a unique mount created specifically for their character class. This mount not only fits the personality of the character, but also complements the various aspects of the character's playing style perfectly. All character classes can fight from a mounted position using a variety of tactics that the player chooses depending on the terrain and battle conditions.

## Features

- Fight effectively from the back of a number of mounts under your control, including ones exclusive to character classes.
- A 22 square mile, seamless and dynamic fantasy world that allows for free-form exploration.
- Two parrallel campiagns: Play as the Light or Shadow side, complete with distinct skills, rewards, and story-elements tailored to the chosen path.
- Six exceptional, playable characters, each with a distinct look, capabilities and in-game motivation.
- Captivating online modes via Xbox LIVE challenge gamer's in cooperative PvP and PvE play.

## Images

![Sacred 2: Fallen Angel - Xbox 360 - Image 1](https://m.media-amazon.com/images/I/51N6LpjCgtL.jpg)
![Sacred 2: Fallen Angel - Xbox 360 - Image 2](https://m.media-amazon.com/images/I/81fq9YTtmyL.jpg)
![Sacred 2: Fallen Angel - Xbox 360 - Image 3](https://m.media-amazon.com/images/I/81aCqkqIUdL.jpg)
![Sacred 2: Fallen Angel - Xbox 360 - Image 4](https://m.media-amazon.com/images/I/81iVHsaVd8L.jpg)
![Sacred 2: Fallen Angel - Xbox 360 - Image 5](https://m.media-amazon.com/images/I/81VuD-0IvOL.jpg)

## Customer Reviews

### ⭐⭐⭐⭐⭐ 







  
  
    For action rpg fans Sacred 2 is a perfect score! For everyone else? Read this review with a grain of objectivity.
  

*by B***E on Reviewed in the United States 🇺🇸 on November 19, 2011*

It's hard doing a proper review for Sacred 2. The map is HUGE and with 600 missions and  6 classes there's a lot to be uncovered. Be that as it may, there's a certain rhythm and pattern prevalent throughout. At its' heart Sacred 2 is a hack n slash loot collector's wet dream come true!There are those rpgs that try to wow you with a sweeping epic story and highly polished graphical eye candy orgasms. Sadly, if you're expecting that with Sacred 2 you maybe let down a bit. The graphics while decent enough are nothing spectacular.The plot of high elves abusing a mystic blue goop called "T-energy" which is leaking out of pipes as it blights the land is thinly layered to give you a driving goal beyond fetching teddy bears for little girls, delivering worms to fishermen, and avenging the smashed carts of vegetable vendors. Be that as it may, I thought the subtle nod to environmentalism and "steam punk" was well implemented. It kind of made me reminisce about Final Fantasy 7. After all, T-energy has many parallels with mako energy!The thing that awes me about Sacred 2 most of all is the sheer size and meticulous detail of its' world. While the detail of the characters is only a notch above passable the caves, rivers, swamps, towns, plains, graveyards, crypts, and occasional odd technological ruins are all very much "alive". Grass sways in the wind, T-energy glows with an eerie blue luminance, skeletons grumpily slam shut their own coffins after they've been opened by careless grave robbers, and  people go about their daily lives of farming, patrolling, fishing, and singing. I've always been a gamer who will gladly take a hit to the visuals department if the realm I'm exploring is "massive" with lots to do in it. Fortunately that is where Sacred 2 delivers in droves!Sacred 2's game play is straightforward. You can assign potions to the arrows on your directional pad and weapons (as well as magic & combat arts) are assigned to your X,Y,A, and B buttons. Keep in mind a shield can be linked to the same designation as a sword, mace, axe, or war hammer. The "Right trigger" and "Left trigger" can be used for additional functionalities as well. Navigating menus is done by pressing RB and LB talks to townsfolk or opens chests. "Junk items" can be scrapped in exchange for gold and all your special techniques and attributes can be upgraded as you level up. Pressing "select" will bring up the full map and if you want to save you can access that option any time by hitting the start button. The only fundamental "flaw' is there is no true "pause" feature. If you want to sort through your treasure and assign stat points when not under duress, going into a town is your best bet!Sacred 2 offers a few deeper layers to this typical formula. Blacksmiths can assign jewels, pearls, rings, and skulls  into weapon slots to give them more power. "Combat runes" can fuse multiple buffs, special attacks, and spells into one action, allowing you to unleash a fury of destruction with a single button press! Luckily Sacred 2 doesn't penalize gamers for neglecting these more complex nuances. Compared to other games of its' genre it is more forgiving and if you really want a challenge, higher difficulty levels beyond "bronze" are available.Measuring up Sacred 2 to Sacred Gold is perplexing. I love both games and they each have their ups and downs. For example Sacred 2 has less classes but it makes up for it with "special mounts" each protagonist can quest for. Sacred Gold allowed players to decapitate heads, severe limbs, and really lay out the buckets of blood whereas Sacred 2 is far less violent (Even with the gore option on) yet it added funny lines of dialogue enemies mutter when they're slain. Sacred 2 has more varied camera control and is truly "3D" but Sacred Gold looked really impressive for its' time whereas its' sequel in the present cannot aesthetically measure up to rpgs like Witcher 2, Mass Effect 2, Deus Ex Human Revolution, or Divinity 2: Dragon Knight Saga. Sacred Gold took itself much more seriously whereas Sacred 2 outrageously breaks the 4th wall and pokes fun of itself at every opportunity. Both are wonderful hack n slash adventures. Which Sacred you'll become more fond of will boil down to personal preferences as opposed to one actually being better than the other one. As the saying goes, "Apples and oranges"!In the end you will know if Sacred 2 is "your thing". If you enjoyed games like Diablo 2, Titan's Quest, and Torch-light this is a no brainer.  If however you prefer rpgs with deep stories, lovable multi-layered comrades that trounce around by your side, the possibility for erotic romance, and choices hinged on moral dilemmas that decide your destiny, Sacred 2 may seem a tad "uncultured" due to its' blatant refusal to reinvent the wheel or steep itself in blockbuster melodrama.Pros+ Great sound track+Staggering number of side quests+ 6 classes with a diverse set of combat arts and magical arts+Interesting take on "Steam punk", especially with the Temple Guardian!+Each protagonist has a unique "home base" and origin.+Special mounts that are a treat to find. Tired of horses? How about a giant monitor lizard, cute sky drake, gigantic spider, mechanical mono-wheel, hell hound, or Saber-tooth tiger?! That's "epic"!+ Blind Guardian does a concert "in game" if you do their particular side quest to retrieve their instruments for them. How "Metal" is that?! Very!+ Huge world. Yeah, even bigger than Skyrim!+Difficulty curve is just right.+Varied array of weapons, charms, and armor sets to find.+Combo rune system returns from the previous Sacred!+ The enemy bestiary becomes very robust as you keep playing.+ Huge boss creatures+Good sense of humor throughout that is mirthfully self aware!+ The seraphim, dryad, and high elf are all "hawt". Normally I'd omit this as a merit but if you are going to sink 100+ hours into a game it helps to have a "banging booty" to stare at!+It's appreciated that Sacred 2 still clings to the age old tradition of "showing off" different armors, weapons, and accessories on your protagonist of choice as you equip him or her accordingly.+ You can adjust the ratio of "nabbing loot" to be more picky about what dropped goods you'll stash away in your inventory. Believe me, this can be helpful because there are A LOT of item drops in this game!Cons-Controls maybe difficult to understand for those not well versed in the first Sacred or pc gaming in general. (Angry Joe mentions this in his you-tube review but personally I took to the game-play like a fish to water!)-Sacred 2 was reputedly "buggy" when it first released but I haven't had any problems yet. This could be because I picked it up after there was a patch.-If you prefer rpgs that are more story and character driven Sacred 2 may disappoint.-Camera stays zooms out in 2 player local co-op. I understand why the choice was made but it kinda sucks for those of us that want a closer look at the action!-Less overall character classes available than in Sacred Gold. (I miss the female daemon and vampiress knight in particular)- Text can be small and "almost" illegible at times. You get used to it but it's very apparent the interface was made for HD televisions. I wouldn't call it "game breaking" but it is annoying.-You can easily compare items you've already picked up but unfortunately you cannot compare an item still on the ground to one in your inventory. Sometimes ditching something you've already collected "just to make room" for a newer addition is a gamble. Will it be better or will it be worse? Luckily, this problem can be remedied by adjusting your settings to be pickier about what treasure you will salvage and what treasure you`ll automatically leave behind.-No pause button. (Derp!)For you ifIf Hack N Slash loot-fest rpgs have not lost their luster for you over the years Sacred 2 is a steal at the present price! I'd rank it as one of the better examples of its' genre and the presence of Blind Guardian certainly sweetens the deal for us Heavy Metal fans!Sacred 2 likewise integrates original ideas we've rarely seen in this genre. The Temple Guardian in particular is a type of class you'll never see repeated anywhere else. A dog-headed or dragon-headed robot with a "gun arm" cannot help but to stick out! Based upon the context of Ancaria's "technological revolution" such a character manages to still fit in with the setting.If you're searching for some couch co-op or Xbox live camaraderie this game offers a good excuse to get together with your friends, spouse, or intelligent talking pet!The map of Ancaria is enormous so those willing to explore off the beaten path can easily reap 100 hours out of this massive steam-punk fantasy harvest!Not for you ifFor many gamers a "good story" is a key component to the rpg experience. While I wouldn't say Sacred 2's plot is "awful" it's also not that compelling either. It throws in a few unique and intriguing concepts yet is too scatter brained to build upon any of them with sufficient poise.In addition Sacred 2 isn't the prettiest beau in her class. (She's a cute lass though! Aka she's not a hideous retina melting abomination or anything)There may also be those of you who preferred the more serious Diablo-esque tone and wider selection of character classes from Sacred Gold.If you cannot help but to be an unabashed graphics snob or if you are one of those obsessive compulsive fans who sabotages the chance of a sequel being better than the original predecessor in your addled mind,  it's suggested to give this one a pass.Lastly, Sacred 2 is better for people with idle days coming up on their schedule. If you're still busy at work or at school you should save Sacred 2 for a lengthy vacation!Bias opinionIn an alternate universe where I bought Sacred 2 at launch while having to deal with its' initial bugs it probably got a few points docked off from its' over all score. Be that as it may, in "this reality" I got it after the patch thus I didn't have to deal with corrupt save data, weird glitches, or any other "gremlins" running around in the system. I still wouldn't be surprised to find coding flaws in a game with this massive scope later on but it hasn't happened yet. (According to a friend, Star Ocean Last Hope was buggy as heck too but I was so lucky that I blissfully skipped around its' shortcomings while being none the wiser!)Believe it or not, there is apart of me that's a well written narration junky and a part of me that revels in making pivotal fate altering decisions as I try to woo the socks off all my female party members. Aka Dragon-age Origins and Persona 4 are two of my favorite rpgs!Yet I also like a game that gives me a chance to go anywhere and carve out my own path of destiny. I love hacking and slashing at hundreds of unique enemy types while hearing that satisfying jingle of treasure dropping off corpses. I don't always require an entourage of celebrity voiced automatons following me nor do I always need a game trying to appeal to my tastes in anime, my tastes in movies, and my tastes in literature.If a game is fun I'll take notice, even if it wasn't done on the biggest budget. Sacred 2 is simply loads of enjoyment for a reasonable price. It's no Skyrim but I don't think it was attempting to be Elder Scrolls to begin with. Later people may compare Sacred 2 to Diablo 3 but frankly at least for me the Sacred series as a whole is leagues more rewarding than Diablo 1 and 2 ever were. Sure, Diablo did the whole action rpg/treasure looting/dungeon exploration hybrid jazz first but I think the people who still claim it does it the best are wearing foggy nostalgia goggles.Look, if you covet games akin to Diablo, Titan Quest, Loki, Torch Light, and Gauntlet Legends Sacred 2 and Sacred Gold will rock your socks off! It may not end up being your absolute favorite series in this genre as it is for me but it will definitely sate a craving and fill a void until Diablo 3 comes out!For this reason both Sacred 2 and Sacred Gold get my highest recommendations!Broken's miscellaneous tip of the dayHealing potions work on people you are escorting to safety as well. Even if the local wolves and ill tempered kobolds are not damaging you directly, it's highly recommended that you swig a red elixir every once in awhile to keep your companions alive!

### ⭐⭐⭐⭐ 







  
  
    A word of warning before playing-
  

*by N***R on Reviewed in the United States 🇺🇸 on October 31, 2013*

Before putting 60+ hours into this game, I think I should warn people about what happened to me, so that they don't make the same frustrating mistake that I did. I wouldn't say that it was technically a glitch, and something of the same nature happened to me when I was playing Skyrim, but all the same, it still makes you want to rip your hair out.I'm one of those people that like to explore alot, and I don't usually do that many quests until I've been to almost every major area on the map. To make a long story short, Around level 48, and a substantial amount into the main questline, I came across the Lost kingdom quest (a place that I had already discovered early in the game). This quest required that I activate this pillar inside a dungeon, after defeating some huge flying demon. The problem is that I had already activated it earlier in the game, and this time around, it apparently couldn't be activated again, and the only way to move ahead in the quest was to do something to this pillar, and it wouldn't register because I had already messed with it earlier. So...being that this was the main questline, I had to restart the game after playing for more than 60 hours. It is really irritating when this happens in games (Skyrim as well). If games are going to stiff you like that, then you should only be able to take one quest at a time, or not be able to activate things that are only meant for the story. Anyway..this time around, I am not messing with anything outside of quests, except for chests. My only other complaints is that I wish this game would of offered some kind of monster bestiary. A game with this many different kinds of enemies would be much better with some kind of descriptive lore about each enemy, along with artwork of the enemy or even the way they actually look in the game. Clicking the left stick when your fighting allows for some statistics of the current enemy, but it's kind of hard to look at when your you're getting mobbed by 15 enemies. You can also look at the stats of the last 3 enemies in the menu, but it's not very in depth. A bestiary is a very good idea, especially for people that like to get more involved in the game.For anyone buying this game, I recommend that you read the full tutorial located in the quest menu. That is also where you will find all the books you've collected.For the good things about this game, I could probably talk for an hour straight. I have never played Diablo, but I don't imagine that it's as in depth in character customization as Sacred 2 is, because this game is so massive on the numbers scale that I just don't see many games beating it. The thought that went into the character detailing is just amazing. So many different types of weapons and armor! I can't get over the numbers. I was really starting to get some good loot when I had my chance to find valuables up to 28%. And if you don't die, then you get a survival bonus. Just look on your Overview menu. That can be really frustrating when you look at your bonus, and it's up to around 30 or 40%, and you die not even 5 minutes later. Sometimes when you're getting attacked by 10 enemies at once, your health just goes down in what seems like a split second, so stay away from big mobs if your trying to stay alive. This is the best looting game that I have ever played, and it stomps Elderscrolls into the dust. Weapons and armor have originality in this game, and the graphics are also very original. This is a very good game, and if anyone likes RPG type games where you can kill and get loot and explore hidden areas, then you better not pass this up. And in response to someone saying this is a linear game: No, you can't cut straight across the map, and yes, you are more imbedded into your surroundings, but I think I like that alot more because that means that the map is set up for the player, and when I do get to where I am going, I feel more accomplishment.Linear though: this game is not!If you could cut straight across the map (disregarding mountains and cities), then it would probably still take you longer then it would in Skyrim. I'm not saying you cannot cut across, because there are plenty of places to cut through, where you are not on any specific path, but some trails or mountainsides you have to follow if you want to get to where you are going. There is alot of different places to discover, and even the side islands have expansive dungeons with lava, dragons, fire demons, and a purpose! If you sit there and played through the disgustingly boring (generated) side quests from Skyrim (you know, the Dark brotherhood missions that keep telling you to do the same things over and over again, and then all the sudden stop for no reason) then you don't have to worry, because Sacred 2 seems like it's got pretty much everything planned out, and you will feel more purpose for doing things. I don't know about anyone else, but playing Skyrim gave me no accomplishment or intrigue, and with this game, I get that. Just don't pass this up. This is an awesome game.

### ⭐⭐⭐⭐ 







  
  
    A huge game that does get addictive
  

*by A***S on Reviewed in the United Kingdom 🇬🇧 on June 27, 2013*

Although it is almost  dated now if you like RPG games ie lots of armour, weapons etc with loads of quests it does get addictive, The game is huge and did remind me of Diablo. It is not terrible but a lot of fun.

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